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Old Aug 15, 2005, 09:15 AM // 09:15   #21
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Quote:
Originally Posted by Mugon M. Musashi
just read the first post and you will see that this thread is about "why people want lower req"

I answer, some people want proof, I give proof, that's all

you can say whatever you want, I think justinkim will find the answer he wanted in my replies
Ok, I'll bite. Someone has to.

So your saying that if I have 10 points in an attribute and equip with a weapon with a 1 requirement of that attribute, that weapon will put out more damage then the same one with a 10 requirement.

Show me a video of this being proven true and I will believe you.
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Old Aug 15, 2005, 09:24 AM // 09:24   #22
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Zhou, requirements give you no damage bonus, only a negative if you don't meet the requirement. Don't meet it and it's like using a newbie weapon.
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Old Aug 15, 2005, 09:45 AM // 09:45   #23
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Quote:
Originally Posted by Zhou Feng
I fail to see the discrepancies in your fellow forumer for you to insult him. Even though he might not be correct or entirely addresing the first post I cannot seemingly understand why you call him stupid for trying to explain the situation.
Since I'm in that hopelessly bizarre sort of mood right now I guess I'll go and spell it out.

First, the basics:

1) I'm an asshole. Gotta get that out of the way. I say mean things.
2) I'm in a funny mood tonight, I don't drink, and my stereo doesn't turn up to 11. Not a good combination.
3) Answering the same question every week gets old fast. Refuting people giving the same wrong answers every week is getting painful.

Ok, with that out of the way:

I was struck by just how spectacularly said poster failed at answering the question. I mean, not only does he get the answer wrong, but then he goes and does an experiment that doesn't even test anything relevant to try and prove his point. He even posts a video of it! Yet even after it being pointed out he still doesn't get that what he's doing doesn't make any sense.

Or perhaps I should look at this from a different perspective. This particular question has been asked, and answered, dozens of times on this forum. It feels like we have this thread every week, if not multiple times per week. Now apparently calmly correcting people who post disinformation does not work, because no matter how many times these threads come up people immediately jump in and post the wrong answer. So the nice answer is straight out. Why not try another approach?

Anyway, yes, to answer your question, no, I shouldn't be heaping abuse upon this poor fellow for trying to be helpful, even if he is failing spectacularly. It's rude and discourages helpful behavior that makes forums work. Though, I have to wonder what reaction is appropriate when the blind are leading the blind and the forums just turn into a source of confusion as a result.

Peace,
-CxE
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Old Aug 15, 2005, 10:00 AM // 10:00   #24
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rofl wtf is this thread
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Old Aug 15, 2005, 11:25 AM // 11:25   #25
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My sword requires 13 Swordsmanship. It is a very good sword and it cost me 140K but the very high requirement does not bother me one bit because I will never reduce my level on Swordsmanship anyway.
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Old Aug 15, 2005, 11:26 AM // 11:26   #26
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its the iraqi information minister of forum threads.
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Old Aug 15, 2005, 11:31 AM // 11:31   #27
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So attribute mastery bonus take effect only after you have one point or more above the weapon requirement?

6-28 axe req 8 (player has 8 mastery)
6-28 axe req 11 (player has 11 mastery)

Both axes produce identical total damage?

Means that with req 8 axe you have 8 mastery points for extra bonus damage boosting while with req 11 axe you have only 5 mastery points for extra bonus damage boosting? Assuming 16 mastery is maximum.
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Old Aug 15, 2005, 11:42 AM // 11:42   #28
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Okay I've Got A Warrior With Level 14 Axe Mastery And An Axe That Does 6-28 Damage With A 12 Req.

You've Got An Axe Warrior With Level 14 Axe Mastery And An Axe That Does 6-28 Damage With A 8 Req.

We Both Do The Same Damage.
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Old Aug 15, 2005, 11:44 AM // 11:44   #29
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Quote:
Originally Posted by Zakarr
So attribute mastery bonus take effect only after you have one point or more above the weapon requirement?

6-28 axe req 8 (player has 8 mastery)
6-28 axe req 11 (player has 11 mastery)

Both axes produce identical total damage?

Means that with req 8 axe you have 8 mastery points for extra bonus damage boosting while with req 11 axe you have only 5 mastery points for extra bonus damage boosting? Assuming 16 mastery is maximum.
No.

A 6-28 axe req 8 will do EXACTLY the same damage as a 6-28 axe req 11 at axe mastery 11 or above. The only advantage the req 8 axe has over the req 11 axe is that it is usable even if your axe mastery is 8-10. Other than that, it provides no boosting.
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Old Aug 15, 2005, 11:48 AM // 11:48   #30
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I like having a couple of lower required weapons in my bag. This is so when I "swap" out to different armor with different runes on them my attributes will change. By having a lower weapon I can still use it when that attribute drops below my regular weapon of choice.

Trust me it makes sense.

However, I am still looking for that "perfect" Holy Rod.
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Old Aug 15, 2005, 11:52 AM // 11:52   #31
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Quote:
Originally Posted by Kiiron
No.

A 6-28 axe req 8 will do EXACTLY the same damage as a 6-28 axe req 11 at axe mastery 11 or above. The only advantage the req 8 axe has over the req 11 axe is that it is usable even if your axe mastery is 8-10. Other than that, it provides no boosting.
Okay, so I guess that Mugon M. Musash wanted to point out that usually warriors go for high mastery anyway because it gives bonus for damage even your axe req 8 would give full stat damage at 8 axe mastery. In that case req 8 and req 11 would make no difference. There is also warriors which don't want those bonus damages from extra mastery points but want to spend points elsewhere so for them req 8 is better.
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Old Aug 15, 2005, 11:52 AM // 11:52   #32
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Depending on the situation I have 16 in marks or 16 in wilderness,my bows strike for much more dmg with 16 in marks wielding a req 10 bow than they would if I had only the req number,the more you have in an attribute the more powerful it will be,plain and simple,also the corrosponding skills are more powerful too,doesnt anyone else out there feel lik I do? That you should be as powerful as you can in three attributes and not try to spread them out too much?I use marks,wilderness and expertise,I just switched to monk secondary so I could have ressurect or restore life

Oh edit:my best bow is a req 13 flatbow,15%>50,I get massive dmg with it,way more than my warrior's axe lol and my vamp halfmoon is req 11 and it totaly rocks too fear me!!

Last edited by Calrisian Nantos; Aug 15, 2005 at 11:55 AM // 11:55..
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Old Aug 15, 2005, 11:59 AM // 11:59   #33
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It seems like a lot of people are confused. Just use the calculator on the site http://www.guildwarsguru.com/calcula...uru_weapon.php .
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Old Aug 15, 2005, 12:14 PM // 12:14   #34
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Would you people shut up already and log back into guild wars, ive been waiting over 10 min now in LA arena for a match... jeez
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Old Aug 15, 2005, 12:48 PM // 12:48   #35
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Quote:
Originally Posted by Kiiron
No.

A 6-28 axe req 8 will do EXACTLY the same damage as a 6-28 axe req 11 at axe mastery 11 or above. The only advantage the req 8 axe has over the req 11 axe is that it is usable even if your axe mastery is 8-10. Other than that, it provides no boosting.
This really needs to be repeated. I dont post much, but alot of u just dont seem to read other people's posts. So here it is again, read what kiiron posted again and maybe it will sink into ur skulls. MCS's description is also dead on accurate.
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Old Aug 15, 2005, 12:53 PM // 12:53   #36
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Quote:
Originally Posted by MCS
Okay I've Got A Warrior With Level 14 Axe Mastery And An Axe That Does 6-28 Damage With A 12 Req.

You've Got An Axe Warrior With Level 14 Axe Mastery And An Axe That Does 6-28 Damage With A 8 Req.

We Both Do The Same Damage.
Again, for everyone who didn't read it, maybe it will sink in this time.

BTW, MCS, that was a nice run a few nights ago in the HoH. When did u join the turtelz? I been playin with them for a few weeks now, i also took ur recommendation on the defensive grip over the fortitude, thinking about using a 20% axe mastery though. My IGN in tombs is B I L L Clinton, i was the other axe warrior on the team.
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Old Aug 15, 2005, 12:59 PM // 12:59   #37
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And now my own post, maybe 3 posts in a row telling people how it works will get them to understand.

The req on a weapon is just that, what it requires to use the weapon to its fullest. Damage is in no way based on the requirement of the weapon, its based on your character's level in the attribute. if your running axe mastery of 16, with a 6-28 axe, it doesn't matter if the axe requires 8 or requires 12, you will be dealing the same ammount of damage.
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Old Aug 15, 2005, 03:14 PM // 15:14   #38
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Lol, ty for all our opinions though it did get alittle off track of what i was asking but non the less very helpful and informitive.
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Old Aug 15, 2005, 04:44 PM // 16:44   #39
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I like cheesecake.
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Old Aug 15, 2005, 04:58 PM // 16:58   #40
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Quote:
Originally Posted by Mugon M. Musashi
let's sum this thread up :

- justinkim asks why people want weapons with lower req
- I reply that's because with lower req you will do more damage, because the more points you have above the req, the more damage and critical hits you will do
- then everybody just yells at me that this is wrong or want proof
- I give proof

now some of you were speaking about the damage being linked to the weapon req itself
obviously, you were the ones that were missing the point of the question asked by justinkim
your damage increase because you have higher Axe Mastery.

You can use a req 12 Axe Mastery weapon and you'll do exactly the same damage.

please, use logic when doing a "test"...
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